Keep Walking
Created by me as a final project for the game development course taught by Rustam Ismagilov.
Keep Walking.
A dark, minimalist horror prototype where the player is followed by a persistent entity visible only as a faint outline. The player can temporarily repel it with a flashlight, but limited battery life and stamina force constant forward movement. Stopping or mismanaging resources increases danger. The experience spans three escalating levels, ending with a symbolic exit door emitting light.
| Status | Released |
| Platforms | HTML5 |
| Author | Liza |
| Genre | Action, Survival |
| Made with | Unity |
| Tags | Atmospheric, Creepy, Dark, Escape Game, Horror, Low-poly, Survival Horror |
| Content | No generative AI was used |


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